lifeaftr_mods: (Default)
The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote 2018-01-02 05:39 am (UTC)

ACCEPTED



WELCOME TO LIFEAFTR!


Your application has been reviewed and you have been accepted into the archipelago of LifeAftr! Now all you have to do is...

[ ♆ ] Reply to this comment with your character's journal - additionally, please let us know if you're happy for your application to be unscreened.
[ ♆ ] Subscribe to and join the following comms:
[community profile] lifeaftr
[community profile] lifenet
[community profile] aftr_ooc
[community profile] aftr_stories
[community profile] living_memes (optional)
[ ♆ ] Comment on our Taken Characters page.
[ ♆ ] Once you know where your character is living, let us know on our Housing page.
[ ♆ ] For IC information on the setting, please ensure you've read the Storyteller's dream post, which should answer a few questions your character may have prior to arrival.
[ ♆ ] There will be a catch-all OOC intro post for you to introduce yourself on, if you wish!



In regards to nerfs:

[ ♆ ] Isette's Make Lights ability will require that the lights be within her line of sight to be manipulated. She will lose control of them at fifty feet, and they will flicker and begin to go out at one hundred feet, with a 50% chance that they will go out permanently. She will only be able to create five lights at any given time, which can last for a maximum half an hour each.

[ ♆ ] Isette's Bright Flash ability has a 50% chance of failure on other player characters, and cannot blind them permanently.

[ ♆ ] The more complicated her Light Patterns are, the more energy they will take up.

[ ♆ ] Her Properties of Sunlight ability requires a permissions post for other players, as we have characters on the island that may be affected.

[ ♆ ] Light Manipulation will be limited, only capable of working on something the size of a campfire or smaller; anything larger, and it will not function.

[ ♆ ] Isette's ability to Ride Light will be reduced to line-of-sight only, and only within reasonable limits. She may, for example, use light from a fire to cross a pit, but cannot use the sun's rays to travel anywhere she wishes.

[ ♆ ] Please be advised that magic on LifeAftr comes with an exhaustion caveat; the more it is used, the more tired the user will become until they must "recharge" near a mana pool.




Lydia will arrive with a knapsack upon which she will find her name embossed with thread. Within, the following items have been supplied:
(1) canister of salt
(1) hatchet
(1) coil of rope
(1) toothbrush
(1) refilling jug of wassail, which last until the end of January
(1) teardrop-shaped glowing pendant, which will glow until the end of January

Due to your participation in the Test Drive Meme, Isette has been awarded a Light Bulb! What a turn-off.

While a quite ordinary-looking bulb in the daylight, in the dark this unsown plant will begin to glow with a faint, whitish light. When planted, it will flourish after about six weeks of minimal care, as long as there's a semi-reliable light source, and grow into a beautiful white bloom that will remain tightly furled in the daytime, but will exhibit a soft, soothing glow in the dark. As long as it remains cared for, its lifespan is indefinite...but it is not portable. If dug up and replanted, it will take six weeks to grow back into a reliable light source once more.


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