If you're on the lookout for plants, you're looking in the wrong place indeed! Maati is as dry and bare as islands come, more similar to Chol's burnt and blackened landscape than the verdant fields of Nuidan, or the lush jungles found on Ensō. The cracked rock makes for difficult terrain to cover, but it's probably easier for a pair of monster men than it is for most.
Craggy cliffs cut off not insignificant portions of the island's landscape; F4's northwestern corner is almost completely sectioned off behind a sheer cliff face, while a good third of G4's east is swallowed by a swell of unscalable walls. A chunk of cliff stretches untidily between both regions, funneling sharply upward in a teardrop-shaped hunk. It doesn't seem to serve much of a purpose aside from getting in the way of visibility. How nice.
No viable ores are to be found on F4, alas. As far as supplies go...well, it depends on how you define "supplies."
F4 bears evidence of some sort of...struggle, possibly, though most of those remnants have been polished away, eroded by time and the wind that whistles across Maati's canyons. There are no bones, and certainly no bodies. But there are fragments and pieces that can be picked out of the rocks: a splinter of old wood here, a bit of broken, rusted metal there.
Only two objects have survived the wear and tear of the world and made it out relatively intact - or, at least, intact enough to be identified.
[ ♆ ] x1 ancient crossbow, completely ruined and all but useless. It had a relatively advanced construction, involving gears and the like, but most of those pieces have fallen away or rusted entirely. Try as one might, no ammunition seems to have survived the trials of time. [ ♆ ] x1 cracked token, circular, roughly coin-sized, and made of some kind of stonelike, vaguely metallic material. It looks as though it was once patterned or carved in some significant way, but it has been worn to near smoothness. Whatever it is, it's useless now.
F4 contains nothing else of note.
Green Thumb
The speckles of green sighted on G4 aren't plants - sorry, Ginko. Those strange outcroppings of green crystal jut out at odd angles, which perhaps harkens back to the Quartzalcoatl found beneath Ensō. While they might initially seem to be nothing more than a curious vein of ore, drawing too close to them will reveal their true nature - and it's not quite so pleasant, though it is, at least, not the presence of any Quartzalcoatl.
G4 hosts a small colony of Crystal Spiders. Often found half-buried in the ground, these particular beasts will initially resemble clusters of greenish crystal. They tend to travel in packs, swarming their victims. While they deal very little damage, Crystal Spiders have the annoying habit of entrapping their victims in a layer of crystal once said victim is bitten. That particular attack ultimately kills the spider, but allows its fellows to hound the immobilized traveler while they're vulnerable. The sheath of crystal is easily broken through with enough swift action, but it can hamper progress.
Small, fast, and difficult to hit, Crystal Spiders are more irritants than they are genuine dangers, but in large groups, they can be deadly. Perhaps their most irritating trait is the fact that they have no resources of note to offer - once they are killed, they simply shatter into fragments of glasslike crystal.
MAATI - F4 | ⋈ OLD TOOLS -- G4 | Ⴄ PREDATORS
If you're on the lookout for plants, you're looking in the wrong place indeed! Maati is as dry and bare as islands come, more similar to Chol's burnt and blackened landscape than the verdant fields of Nuidan, or the lush jungles found on Ensō. The cracked rock makes for difficult terrain to cover, but it's probably easier for a pair of monster men than it is for most.
Craggy cliffs cut off not insignificant portions of the island's landscape; F4's northwestern corner is almost completely sectioned off behind a sheer cliff face, while a good third of G4's east is swallowed by a swell of unscalable walls. A chunk of cliff stretches untidily between both regions, funneling sharply upward in a teardrop-shaped hunk. It doesn't seem to serve much of a purpose aside from getting in the way of visibility. How nice.
No viable ores are to be found on F4, alas. As far as supplies go...well, it depends on how you define "supplies."
F4 bears evidence of some sort of...struggle, possibly, though most of those remnants have been polished away, eroded by time and the wind that whistles across Maati's canyons. There are no bones, and certainly no bodies. But there are fragments and pieces that can be picked out of the rocks: a splinter of old wood here, a bit of broken, rusted metal there.
Only two objects have survived the wear and tear of the world and made it out relatively intact - or, at least, intact enough to be identified.
F4 contains nothing else of note.
The speckles of green sighted on G4 aren't plants - sorry, Ginko. Those strange outcroppings of green crystal jut out at odd angles, which perhaps harkens back to the Quartzalcoatl found beneath Ensō. While they might initially seem to be nothing more than a curious vein of ore, drawing too close to them will reveal their true nature - and it's not quite so pleasant, though it is, at least, not the presence of any Quartzalcoatl.
G4 hosts a small colony of Crystal Spiders. Often found half-buried in the ground, these particular beasts will initially resemble clusters of greenish crystal. They tend to travel in packs, swarming their victims. While they deal very little damage, Crystal Spiders have the annoying habit of entrapping their victims in a layer of crystal once said victim is bitten. That particular attack ultimately kills the spider, but allows its fellows to hound the immobilized traveler while they're vulnerable. The sheath of crystal is easily broken through with enough swift action, but it can hamper progress.
Small, fast, and difficult to hit, Crystal Spiders are more irritants than they are genuine dangers, but in large groups, they can be deadly. Perhaps their most irritating trait is the fact that they have no resources of note to offer - once they are killed, they simply shatter into fragments of glasslike crystal.