The Mods of LifeAftr (
lifeaftr_mods) wrote2019-04-06 12:01 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
LOCATIONS: CAHYPDO
LOCATIONS: CAHYPDO
As the eighth island to materialize for exploration, the most notable feature of Cahypdo are the two mountains that rear up at the west and east of its landscape. Despite those bulky landmarks, the island still bears rich jungles to the north and vast expanses of beaches to the north and south. The placid local population, the tree-people known as the Roaka are on largely good terms with most adventurers that cross their path.
Temperatures on the island, unless otherwise specified within search requests, match those experienced on Ensō. This island is not currently accessible for exploration.
Click on each map square to receive details on what has been discovered in the corresponding region. Regions not visible on the map are thus far unexplored.
Temperatures on the island, unless otherwise specified within search requests, match those experienced on Ensō. This island is not currently accessible for exploration.
Click on each map square to receive details on what has been discovered in the corresponding region. Regions not visible on the map are thus far unexplored.
Searched Areas
B2 | ☉ POISONOUS PLANTS
Searched by Pyrrha Nikos and Yuuri Wakasa in March 2019. The lower half of B2 mostly consists of the sloping downward peak of Mount Alysum, located to Cahypdo's east. As travelers will rapidly discover, crossing ground on the mountain can land somewhere between an irritant and a legitimate danger. The terrain is uneven and rocky and makes for a difficult crossing, particularly given how unstable the island is by default. Rockslides are common, and it's not unheard of for parts of the mountain to slide away from underfoot and risk sending adventurers tumbling into the sea.
Fortunately, not all of the region is as harsh. The northern part of B2 is a cascade of jungle that's crawled up to claim the lower base of the mountain. While the ground here is certainly less of an immediate...threat, it doesn't necessarily make for the most pleasant journey. The jungle's upper canopies and natural humidity can make it an absolute hotbox, and Cahypdo's loose, slippery soil means that the unwary traveler might be spending a lot of time sliding through mud and picking themselves up from the undergrowth. The most distinctive thing about the plantlife found in B2 are the bright yellow flowers that pepper the undergrowth with periodic abandon. They're easily the most eye-catching thing in the vicinity, and their sweet fragrance beckons anyone who happens along to smell those beautiful funnel-shaped blooms. With slender, glossy leaves and a waxy sheen, the density of these particular flowers make them difficult to ignore.
Unfortunately, these appear to be a variant of a tropical shrub named Cascabela thevetia, better known as yellow oleander, or the "lucky nut." Despite the title, these plants are anything but lucky. Their high drought resistance makes them remarkably hardy and ideal for ornamental plants, but almost everything about them, from petals to leaves to fruits to especially their seeds, are toxic to almost every known vertebrate - with the exception of a few birds - to the point of severe illness or outright fatality. Even if heated or dried, ingesting any part of the yellow oleander can be a fatal error due to the horrifying gastric and cardiotoxic repercussions. However, that doesn't mean these plants are totally useless. Yellow oleander seed oil can be used as a means of pest control by infusing it into paints and sealants, which can be handy for keeping out all those pesky scavengers. Just...be sure not to breathe in any of those fumes.
Dangers: Rocky, uneven terrain; yellow oleander
Resources: N/A
Searched by Pyrrha Nikos and Yuuri Wakasa in March 2019. The lower half of B2 mostly consists of the sloping downward peak of Mount Alysum, located to Cahypdo's east. As travelers will rapidly discover, crossing ground on the mountain can land somewhere between an irritant and a legitimate danger. The terrain is uneven and rocky and makes for a difficult crossing, particularly given how unstable the island is by default. Rockslides are common, and it's not unheard of for parts of the mountain to slide away from underfoot and risk sending adventurers tumbling into the sea.
Fortunately, not all of the region is as harsh. The northern part of B2 is a cascade of jungle that's crawled up to claim the lower base of the mountain. While the ground here is certainly less of an immediate...threat, it doesn't necessarily make for the most pleasant journey. The jungle's upper canopies and natural humidity can make it an absolute hotbox, and Cahypdo's loose, slippery soil means that the unwary traveler might be spending a lot of time sliding through mud and picking themselves up from the undergrowth. The most distinctive thing about the plantlife found in B2 are the bright yellow flowers that pepper the undergrowth with periodic abandon. They're easily the most eye-catching thing in the vicinity, and their sweet fragrance beckons anyone who happens along to smell those beautiful funnel-shaped blooms. With slender, glossy leaves and a waxy sheen, the density of these particular flowers make them difficult to ignore.
Unfortunately, these appear to be a variant of a tropical shrub named Cascabela thevetia, better known as yellow oleander, or the "lucky nut." Despite the title, these plants are anything but lucky. Their high drought resistance makes them remarkably hardy and ideal for ornamental plants, but almost everything about them, from petals to leaves to fruits to especially their seeds, are toxic to almost every known vertebrate - with the exception of a few birds - to the point of severe illness or outright fatality. Even if heated or dried, ingesting any part of the yellow oleander can be a fatal error due to the horrifying gastric and cardiotoxic repercussions. However, that doesn't mean these plants are totally useless. Yellow oleander seed oil can be used as a means of pest control by infusing it into paints and sealants, which can be handy for keeping out all those pesky scavengers. Just...be sure not to breathe in any of those fumes.
Dangers: Rocky, uneven terrain; yellow oleander
Resources: N/A
C2 | Ⴄ PREDATORS
Searched by Faust and Legion in March 2019. Almost all of C2 has been overtaken by a greedy sprawl of jade green foliage. Though there are a few of Elower's buildings that have been stacked into the rocky sides of the mountain at the lower curve of the region, and a stretch of the verdant farmland that runs through Cahypdo's center, the vast majority of C2 hosts the island's northern jungle. Most of the greenery here seems fairly standard, and about what one would expect from a tropical climate. The thick canopies overhead can make the jungle conditions a bit of a hotbox, so it's recommended one travels with some means of hydration, if that's required.
The rich greenery in C2 is lush and beautiful, if a bit on the humid side. Travelers, as they advance through the region, will periodically spot what appear to be delicate tufts of pompom-esque fur, though the dark spot of a nose might reveal that they are, in fact, animals. The heat and wet seems to have made quite a few of them cranky, and if you draw near any of them...they will prove hostile, as those tufts of fur happen to belong to wabbits. Despite their cute and fluffy exterior, their overabundance of teeth makes it quite clear that they are beyond deadly, if the situation allows it.
Dangers: Wabbits
Resources: N/A
Searched by Faust and Legion in March 2019. Almost all of C2 has been overtaken by a greedy sprawl of jade green foliage. Though there are a few of Elower's buildings that have been stacked into the rocky sides of the mountain at the lower curve of the region, and a stretch of the verdant farmland that runs through Cahypdo's center, the vast majority of C2 hosts the island's northern jungle. Most of the greenery here seems fairly standard, and about what one would expect from a tropical climate. The thick canopies overhead can make the jungle conditions a bit of a hotbox, so it's recommended one travels with some means of hydration, if that's required.
The rich greenery in C2 is lush and beautiful, if a bit on the humid side. Travelers, as they advance through the region, will periodically spot what appear to be delicate tufts of pompom-esque fur, though the dark spot of a nose might reveal that they are, in fact, animals. The heat and wet seems to have made quite a few of them cranky, and if you draw near any of them...they will prove hostile, as those tufts of fur happen to belong to wabbits. Despite their cute and fluffy exterior, their overabundance of teeth makes it quite clear that they are beyond deadly, if the situation allows it.
Dangers: Wabbits
Resources: N/A
D2 | Ɏ VEGETABLES
Searched by Beauregard, Ren, and Yasha Nydoorin in March 2019. The Roaka village of Elower, built into the sides of the mountains themselves, is mostly present on the square preceding this one - on D3. However, it's likely one will have to pass through it to get to D2, which boasts yet more of the fertile, well-cultivated farmland that stretches through the valley between both of Cahypdo's looming mountains. It's very well-irrigated, thanks to trenches dug throughout the fields that seem to be redirecting fresh mountain water from the peaks situated on either side. A smattering of buildings can be seen built into the slopes of the mountain itself - Mount Tharama, to Cahypdo's east, with a simplistic but nonetheless clever sequence of stairs, ladders, and bridges that allow one to travel to and through every building of note without ever needing to touch the ground.
This has its purposes, of course; this is to minimize any damage one might do to the farmland in this region, and the crops that flourish upon it. The strip of farmland accessible on D2 is relatively thin, but it stretches almost up the entirety of the western half of the region. The eastern half is split into two notable deviations in terrain. The first, obviously, is the bulk of Mount Tharama, which hosts a few of Elower's buildings. The second, to the northeast of D2, is a sprawling mass of rich, green jungle. Within, the ambient buzz of all manner of insects hums alongside travelers as they pass through. The relative hotbox of this humid part of the region may make it difficult to pass through without taking breaks, but at least there are several clues that you aren't alone in here - scatterings of footprints, scuffed earth, and droppings reveal the presence of at least a few species of animal that frequent the area.
Wherever those animals might be hiding, they don't make their presence known here. Rather, travelers passing through the area will get to witness the Roaka's mastery of gardening and farming firsthand.
The strips of farmland in Cahypdo's valley boast a wide variety of fruits and vegetables. The sections in D2 in particular seem to be devoted to the vegetables. The variation is incredible, though certainly not all the plants are in season. Some are only shoots in the ground, while others are full and ripe and ready for harvest.
Anyone with an eye for plants will be able to identify crops of cherry tomatoes, Chinese cabbage, bok choi, cucumbers, eggplant, sweet corn, shallots, sweet potatoes, amaranth, yams, soy beans, bell peppers, and a few variants of peas and squash. The Roaka are masterful farmers indeed! A few Roaka can be seen in the fields already, carefully combing through the crops of cabbage, shallots, squash, and peas for the ripest of their lot, and carefully depositing their spoils into wide, woven baskets.
But the real prize is what you'll end up finding in the jungle, apparently growing wild at the base of Mount Tharama: some curiously shrublike plants heavy with green-and-orange beans, which is a plant known as Coffea arabica, the most common type of coffee bean.
It takes C. arabica about seven years to mature fully to the point where they can be harvested for their beans, but you're in luck; these specimens are already fully mature. All you'd have to do is harvest the beans, or simply dig up the plants to take back with you. It seems the Roaka haven't disturbed these growths very much at all, for whatever reason, so the spoils are all yours.
Dangers: N/A
Resources: Cherry tomatoes, Chinese cabbage, bok choi, cucumbers, eggplant, sweet corn, shallots, sweet potatoes, amaranth, yams, soy beans, bell peppers, peas, and squash; wild coffee beans
Searched by Beauregard, Ren, and Yasha Nydoorin in March 2019. The Roaka village of Elower, built into the sides of the mountains themselves, is mostly present on the square preceding this one - on D3. However, it's likely one will have to pass through it to get to D2, which boasts yet more of the fertile, well-cultivated farmland that stretches through the valley between both of Cahypdo's looming mountains. It's very well-irrigated, thanks to trenches dug throughout the fields that seem to be redirecting fresh mountain water from the peaks situated on either side. A smattering of buildings can be seen built into the slopes of the mountain itself - Mount Tharama, to Cahypdo's east, with a simplistic but nonetheless clever sequence of stairs, ladders, and bridges that allow one to travel to and through every building of note without ever needing to touch the ground.
This has its purposes, of course; this is to minimize any damage one might do to the farmland in this region, and the crops that flourish upon it. The strip of farmland accessible on D2 is relatively thin, but it stretches almost up the entirety of the western half of the region. The eastern half is split into two notable deviations in terrain. The first, obviously, is the bulk of Mount Tharama, which hosts a few of Elower's buildings. The second, to the northeast of D2, is a sprawling mass of rich, green jungle. Within, the ambient buzz of all manner of insects hums alongside travelers as they pass through. The relative hotbox of this humid part of the region may make it difficult to pass through without taking breaks, but at least there are several clues that you aren't alone in here - scatterings of footprints, scuffed earth, and droppings reveal the presence of at least a few species of animal that frequent the area.
Wherever those animals might be hiding, they don't make their presence known here. Rather, travelers passing through the area will get to witness the Roaka's mastery of gardening and farming firsthand.
The strips of farmland in Cahypdo's valley boast a wide variety of fruits and vegetables. The sections in D2 in particular seem to be devoted to the vegetables. The variation is incredible, though certainly not all the plants are in season. Some are only shoots in the ground, while others are full and ripe and ready for harvest.
Anyone with an eye for plants will be able to identify crops of cherry tomatoes, Chinese cabbage, bok choi, cucumbers, eggplant, sweet corn, shallots, sweet potatoes, amaranth, yams, soy beans, bell peppers, and a few variants of peas and squash. The Roaka are masterful farmers indeed! A few Roaka can be seen in the fields already, carefully combing through the crops of cabbage, shallots, squash, and peas for the ripest of their lot, and carefully depositing their spoils into wide, woven baskets.
But the real prize is what you'll end up finding in the jungle, apparently growing wild at the base of Mount Tharama: some curiously shrublike plants heavy with green-and-orange beans, which is a plant known as Coffea arabica, the most common type of coffee bean.
It takes C. arabica about seven years to mature fully to the point where they can be harvested for their beans, but you're in luck; these specimens are already fully mature. All you'd have to do is harvest the beans, or simply dig up the plants to take back with you. It seems the Roaka haven't disturbed these growths very much at all, for whatever reason, so the spoils are all yours.
Dangers: N/A
Resources: Cherry tomatoes, Chinese cabbage, bok choi, cucumbers, eggplant, sweet corn, shallots, sweet potatoes, amaranth, yams, soy beans, bell peppers, peas, and squash; wild coffee beans
B3 | 〄 OBSTRUCTION
Searched by Nari Reno in March 2019. The western side of Cahypdo is largely comprised of a singular mountain known to the local populace as Mount Alysum. This part of the island is, also, mostly a section of Alysum. Namely, the section of it that slopes perilously down toward the ocean. It would be advisable for Nari to keep up careful footing as she traverses the area. Given the land's lack of general stability, it's common for parts of the mountain to slip and give way underfoot, often with little to no warning. Rockslides are frequent, and with parts of the mountain dropping into the sea with very little in the way of hand- and footholds, too many poorly placed feet can send you into an unanticipated saltwater dip.
B3 doesn't seem to host much in the way of plantlife. Here and there, bits of scrub and tree poke up from the rock - tough strips of lichen and moss that have proven hardy enough to sprout from the harsh, grayish stone despite all adversity. While none of them are edible...probably...they do suggest that, in some circumstances, life can flourish up here.
The grayish bulk of Alysum's mountainside makes it difficult to tell that anything living frequents this region. But, alas, something living does frequent this region. Perhaps it won't be immediately evident unless one stops by one of those blocky chunks of rock that look like little more than strange formations cut into the stone, but if you get too close to one of them, they'll suddenly become animated. Not to hurt you, at least, though the alternative might not be much better.
This is Bob. Bob just wants to talk.
Bob wants to talk about how unfavorable conditions are up here, and how young people these days don't appreciate how much their elders have done on their behalf, and how - what's that? You think the climb up here was bad? That's nothing. Bob has made this climb in worse conditions, blindfolded, uphill through the snow every day of their life, for as long as they've lived.
B3 is full of these large, blocky obstructions, and they all seem to have settled into the most irritating possible places, determined to get a meaningful conversation - a one-sided, complaining conversation. They haven't had anyone around the area in so long, they'd be delighted to talk your ear off about anything and everything under the sun.
Bobs are entirely uninterested in a fight and would prove extremely difficult to damage or move without very potent explosives. Your only real options are to convince them to move, or find another way around. They're capable of batting you about with a rather nasty swipe, however, and at higher altitudes with ground this unstable...that can prove rather dangerous.
Dangers: Rocky, uneven terrain, an abundance of bobs
Resources: N/A
Searched by Nari Reno in March 2019. The western side of Cahypdo is largely comprised of a singular mountain known to the local populace as Mount Alysum. This part of the island is, also, mostly a section of Alysum. Namely, the section of it that slopes perilously down toward the ocean. It would be advisable for Nari to keep up careful footing as she traverses the area. Given the land's lack of general stability, it's common for parts of the mountain to slip and give way underfoot, often with little to no warning. Rockslides are frequent, and with parts of the mountain dropping into the sea with very little in the way of hand- and footholds, too many poorly placed feet can send you into an unanticipated saltwater dip.
B3 doesn't seem to host much in the way of plantlife. Here and there, bits of scrub and tree poke up from the rock - tough strips of lichen and moss that have proven hardy enough to sprout from the harsh, grayish stone despite all adversity. While none of them are edible...probably...they do suggest that, in some circumstances, life can flourish up here.
The grayish bulk of Alysum's mountainside makes it difficult to tell that anything living frequents this region. But, alas, something living does frequent this region. Perhaps it won't be immediately evident unless one stops by one of those blocky chunks of rock that look like little more than strange formations cut into the stone, but if you get too close to one of them, they'll suddenly become animated. Not to hurt you, at least, though the alternative might not be much better.
This is Bob. Bob just wants to talk.
Bob wants to talk about how unfavorable conditions are up here, and how young people these days don't appreciate how much their elders have done on their behalf, and how - what's that? You think the climb up here was bad? That's nothing. Bob has made this climb in worse conditions, blindfolded, uphill through the snow every day of their life, for as long as they've lived.
B3 is full of these large, blocky obstructions, and they all seem to have settled into the most irritating possible places, determined to get a meaningful conversation - a one-sided, complaining conversation. They haven't had anyone around the area in so long, they'd be delighted to talk your ear off about anything and everything under the sun.
Bobs are entirely uninterested in a fight and would prove extremely difficult to damage or move without very potent explosives. Your only real options are to convince them to move, or find another way around. They're capable of batting you about with a rather nasty swipe, however, and at higher altitudes with ground this unstable...that can prove rather dangerous.
Dangers: Rocky, uneven terrain, an abundance of bobs
Resources: N/A
C3 | Ɏ VEGETABLES
Searched by Albert Wesker, Asgore Dreemurr, Bucky Barnes, Jack Krauser, Pyrrha Nikos, Mira, and Violet Evergarden in March 2019. Traveling along C3 will take one up the steep, rocky slopes of Mount Alysum, the large peak situated at Cahypdo's west. The easternmost parts of the region reveal a smattering of buildings that have been expertly built into the very rocks of the mountain itself without ever needing to touch the ground: the farming village of Elower and home of the Roaka, or at least the part of it that shares its space with Mount Alysum. Simple but sturdy rigs of stilts, ladders, bridges, and stairs conjoin each of the buildings together in a network that enables the locals to pass from one building to another without ever having to touch the ground, or stray onto the fertile land they keep preserved for their crops. Below, the valley is a beautiful display of rich browns and greens.
But C3 climbs up Alysum's right side. It's probably best to travel this way with a group, given the uneven terrain and the worrisome tendency of the landscape of slip and slide underfoot. The mountains crumble shale and bits of loose rock with an irritating and dangerous irregularity. It seems most of this landscape is unstable, just as much of Cahypdo is. The further upward one advances, the more difficult the mountain will become to traverse, and the more loose rock will cause potential hand- and footholds to fall away. Be careful not to fall - from these heights, such a thing can be fatal. Much of C3 is more or less the same - difficult, annoying, and potentially dangerous to travel, a vast expanse of grayish stone that is more or less uniform in its nature. But in the southwest parts of C3, near the base of the mountain, parts of the slopes will level off to form a smallish ledge. It would have been an easily missed shift in the landscape, if it weren't for the thick ropy vines that seem to have taken root in the rock, their sprays of green leaves stark against the canvas of white and gray.
Not all plants need rich soil to flourish. These growths seem to have been left more or less undisturbed; the Roaka do not often travel up either mountain, after all. These particular vines are a specimen similar to Actinidia arguta, which is known more commonly as the hardy kiwi. It can survive in incredible adversity, such as high altitudes and low temperatures. If one wishes to transplant it anywhere else, they should take care, as the vines are fast-growing and can quickly become invasive if left unchecked.
The most obvious thing about these plants are the fruits: oblong green-brown pods the shape of fat grapes, with smooth and leathery skin. The fruits are sweeter than your average kiwi, and can be eaten whole and raw without needing to be peeled, or converted into jams.
Also relevant is the hardy kiwi's tendency to contain certain properties akin to catnip; they tend to attract those of the felid persuasion, who may try to destroy and dig up the vines.
Dangers: Rocky, uneven terrain
Resources: Hardy kiwi
Searched by Albert Wesker, Asgore Dreemurr, Bucky Barnes, Jack Krauser, Pyrrha Nikos, Mira, and Violet Evergarden in March 2019. Traveling along C3 will take one up the steep, rocky slopes of Mount Alysum, the large peak situated at Cahypdo's west. The easternmost parts of the region reveal a smattering of buildings that have been expertly built into the very rocks of the mountain itself without ever needing to touch the ground: the farming village of Elower and home of the Roaka, or at least the part of it that shares its space with Mount Alysum. Simple but sturdy rigs of stilts, ladders, bridges, and stairs conjoin each of the buildings together in a network that enables the locals to pass from one building to another without ever having to touch the ground, or stray onto the fertile land they keep preserved for their crops. Below, the valley is a beautiful display of rich browns and greens.
But C3 climbs up Alysum's right side. It's probably best to travel this way with a group, given the uneven terrain and the worrisome tendency of the landscape of slip and slide underfoot. The mountains crumble shale and bits of loose rock with an irritating and dangerous irregularity. It seems most of this landscape is unstable, just as much of Cahypdo is. The further upward one advances, the more difficult the mountain will become to traverse, and the more loose rock will cause potential hand- and footholds to fall away. Be careful not to fall - from these heights, such a thing can be fatal. Much of C3 is more or less the same - difficult, annoying, and potentially dangerous to travel, a vast expanse of grayish stone that is more or less uniform in its nature. But in the southwest parts of C3, near the base of the mountain, parts of the slopes will level off to form a smallish ledge. It would have been an easily missed shift in the landscape, if it weren't for the thick ropy vines that seem to have taken root in the rock, their sprays of green leaves stark against the canvas of white and gray.
Not all plants need rich soil to flourish. These growths seem to have been left more or less undisturbed; the Roaka do not often travel up either mountain, after all. These particular vines are a specimen similar to Actinidia arguta, which is known more commonly as the hardy kiwi. It can survive in incredible adversity, such as high altitudes and low temperatures. If one wishes to transplant it anywhere else, they should take care, as the vines are fast-growing and can quickly become invasive if left unchecked.
The most obvious thing about these plants are the fruits: oblong green-brown pods the shape of fat grapes, with smooth and leathery skin. The fruits are sweeter than your average kiwi, and can be eaten whole and raw without needing to be peeled, or converted into jams.
Also relevant is the hardy kiwi's tendency to contain certain properties akin to catnip; they tend to attract those of the felid persuasion, who may try to destroy and dig up the vines.
Dangers: Rocky, uneven terrain
Resources: Hardy kiwi
D3 | ◆ FRUIT
Searched by Chip Abaroa, Karako Pierot, and Tim Wright in March 2019. The village of Elower is built into the mountains that hunch at either side of Cahypdo, a crisscross of bridges and stairwells that connect the buildings that have been set into the stone without ever touching the fertile strip of farmland that runs through the valley at the island's heart. D3 houses a not insignificant portion of that farmland, as well as the base of Mount Tharama, Cahypdo's eastern peak.
The valley itself hosts a wide variety of foods that might be available for trade...or theft, if you feel like taking advantage of these kind people and their generosity. Or, perhaps, they're simply available for perusal, to be looked over at length. D3 in particular has a number of apple, papaya, orange, banana, fig, mango, pineapple, and persimmon crops. Not all may be recognizable, as the seasons on Cahypdo seem to progress more or less normally, and thus some of these crops are in varying degrees of blooming, fruiting, and sprouting. But the ones that are in season look like they're ripe and fresh, and ready to be harvested.
You could always ask the Roaka if they'd be amenable to you sampling some of these crops. Or you could just take them, but that seems rather rude, doesn't it? Particularly as they probably don't want people trampling that fertile land too much - after all, that village is built into the mountain slopes for a reason!
Dangers: N/A
Resources: Apple, papaya, orange, banana, fig, mango, pineapple, and persimmon crops; trade opportunities with the Roaka
Searched by Chip Abaroa, Karako Pierot, and Tim Wright in March 2019. The village of Elower is built into the mountains that hunch at either side of Cahypdo, a crisscross of bridges and stairwells that connect the buildings that have been set into the stone without ever touching the fertile strip of farmland that runs through the valley at the island's heart. D3 houses a not insignificant portion of that farmland, as well as the base of Mount Tharama, Cahypdo's eastern peak.
The valley itself hosts a wide variety of foods that might be available for trade...or theft, if you feel like taking advantage of these kind people and their generosity. Or, perhaps, they're simply available for perusal, to be looked over at length. D3 in particular has a number of apple, papaya, orange, banana, fig, mango, pineapple, and persimmon crops. Not all may be recognizable, as the seasons on Cahypdo seem to progress more or less normally, and thus some of these crops are in varying degrees of blooming, fruiting, and sprouting. But the ones that are in season look like they're ripe and fresh, and ready to be harvested.
You could always ask the Roaka if they'd be amenable to you sampling some of these crops. Or you could just take them, but that seems rather rude, doesn't it? Particularly as they probably don't want people trampling that fertile land too much - after all, that village is built into the mountain slopes for a reason!
Dangers: N/A
Resources: Apple, papaya, orange, banana, fig, mango, pineapple, and persimmon crops; trade opportunities with the Roaka
B4 | ◆ FRUIT
Searched by Foster van Denend, Kiriya Kujo, and Sakuya Tachibana in March 2019. Most of B4, unsurprisingly, is mountain. Mount Alysum is situated on the western side of Cahypdo, and encompasses the entirety of B4. Unfortunately, this can easily make any physical progress across the region frustrating at best. The terrain is uneven and rocky, and Cahypdo's unstable ground means that landslides are common. Traveling in a group is recommended, though it's unclear how helpful this particular configuration might be, should it come to keeping someone from slipping and falling. Much of B4 is an incline sloping steadily toward the mountain's peak located further north, which means that practically the entire region is at a crooked slope that cleaves into the ocean. There is no sign of any local animal life; the region is largely silent but for irregular crash of foam-capped waves against the ridged coast of the island, and the occasional clatter of slipping shale and crumbling rock.
Alysum, or at least this part of it, is almost entirely comprised of grayish rock, though here and there, odd sprouts of tough grass jut out from what little soil is in the region. It seems this place isn't as bare as it looks. Parts of B4 do level out with apparent irregularity, allowing the rock to smooth down into patchy soil and lumps of earth, which means that the odd flashes of green in the vicinity aren't so odd at all. Fortunately, the prime find of B4 is a little bit more useful than a few tufts of wiry grass.
In the scattered parts of the region where there's the soil for them to flourish, inconsistent sprouts of dark, fat trunks curl out into an inflorescence of small, pale fruits - yellow with a faded reddish blush. The trees in question are a species similar to Prunus mume, known more commonly as the Chinese plum, the flowering plum, or the winter plum. While its flowers usually vary in color between white, yellow, and pink, the winter plum tends to fruit in late winter and early spring, which means that this is the perfect time to pick a few.
While winter plums can be eaten raw, their diminutive size means that they're a more ideal ingredient in sauces, teas, liquors, wines, and preserves. Besides their sweet taste, winter plums also have a potentially medicinal use as an endurance booster.
Dangers: Rocky, uneven terrain
Resources: Winter plums
Searched by Foster van Denend, Kiriya Kujo, and Sakuya Tachibana in March 2019. Most of B4, unsurprisingly, is mountain. Mount Alysum is situated on the western side of Cahypdo, and encompasses the entirety of B4. Unfortunately, this can easily make any physical progress across the region frustrating at best. The terrain is uneven and rocky, and Cahypdo's unstable ground means that landslides are common. Traveling in a group is recommended, though it's unclear how helpful this particular configuration might be, should it come to keeping someone from slipping and falling. Much of B4 is an incline sloping steadily toward the mountain's peak located further north, which means that practically the entire region is at a crooked slope that cleaves into the ocean. There is no sign of any local animal life; the region is largely silent but for irregular crash of foam-capped waves against the ridged coast of the island, and the occasional clatter of slipping shale and crumbling rock.
Alysum, or at least this part of it, is almost entirely comprised of grayish rock, though here and there, odd sprouts of tough grass jut out from what little soil is in the region. It seems this place isn't as bare as it looks. Parts of B4 do level out with apparent irregularity, allowing the rock to smooth down into patchy soil and lumps of earth, which means that the odd flashes of green in the vicinity aren't so odd at all. Fortunately, the prime find of B4 is a little bit more useful than a few tufts of wiry grass.
In the scattered parts of the region where there's the soil for them to flourish, inconsistent sprouts of dark, fat trunks curl out into an inflorescence of small, pale fruits - yellow with a faded reddish blush. The trees in question are a species similar to Prunus mume, known more commonly as the Chinese plum, the flowering plum, or the winter plum. While its flowers usually vary in color between white, yellow, and pink, the winter plum tends to fruit in late winter and early spring, which means that this is the perfect time to pick a few.
While winter plums can be eaten raw, their diminutive size means that they're a more ideal ingredient in sauces, teas, liquors, wines, and preserves. Besides their sweet taste, winter plums also have a potentially medicinal use as an endurance booster.
Dangers: Rocky, uneven terrain
Resources: Winter plums
C4 | Ⴄ PREDATORS
Searched by Ginko, Héctor Rivera, Karako Pierot, and Muffet in March 2019. The region of C4 is a mixture of coastal sands and rocky cliffs that gradually merge into one of the mountains that rears up on Cahypdo's west side - specifically, Mount Alysum. The eastern part of the region is a sprawl of smooth sand and sea-cliffs, while the west hosts a good portion of Alysum's base. The grayish rock of the coast is, in terms of hue, almost indistinguishable from that which comprises Alysum's foundation, save for the steady upward elevation of the mountain that forms a jagged sprawl against the horizon.
Speaking of the mountain, that appears to be most of the region: the slow incline of Mount Alysum the further west one goes. If travelers intend on climbing it, they'll discover that it can be a slow, arduous, and frustrating trip; the island's generally unstable ground causes parts of the mountain to give and skid underfoot, which can send climbers tumbling down a long and bumpy way.
The beaches of C4 seem idyllic at first glance, considering that they segue nicely into a scattering of tide pools full of interesting creatures and bits of shell for perusal, just like all the other coastal sections of Cahypdo. Right up until there's an undeniably predatory hiss of something that sounds very, very displeased to find several unwanted someones on its territory. That's the sound of the highly territorial hydrac, which live in abundance in this region - a predatory, dangerous mix of dragon and shark.
Dangers: Rocky, uneven terrain, hydrac
Resources: Hydrac hoards can contain all manner of potentially useful odd and ends if one can successfully slay the beast guarding them and then locate their abode for plundering
Searched by Ginko, Héctor Rivera, Karako Pierot, and Muffet in March 2019. The region of C4 is a mixture of coastal sands and rocky cliffs that gradually merge into one of the mountains that rears up on Cahypdo's west side - specifically, Mount Alysum. The eastern part of the region is a sprawl of smooth sand and sea-cliffs, while the west hosts a good portion of Alysum's base. The grayish rock of the coast is, in terms of hue, almost indistinguishable from that which comprises Alysum's foundation, save for the steady upward elevation of the mountain that forms a jagged sprawl against the horizon.
Speaking of the mountain, that appears to be most of the region: the slow incline of Mount Alysum the further west one goes. If travelers intend on climbing it, they'll discover that it can be a slow, arduous, and frustrating trip; the island's generally unstable ground causes parts of the mountain to give and skid underfoot, which can send climbers tumbling down a long and bumpy way.
The beaches of C4 seem idyllic at first glance, considering that they segue nicely into a scattering of tide pools full of interesting creatures and bits of shell for perusal, just like all the other coastal sections of Cahypdo. Right up until there's an undeniably predatory hiss of something that sounds very, very displeased to find several unwanted someones on its territory. That's the sound of the highly territorial hydrac, which live in abundance in this region - a predatory, dangerous mix of dragon and shark.
Dangers: Rocky, uneven terrain, hydrac
Resources: Hydrac hoards can contain all manner of potentially useful odd and ends if one can successfully slay the beast guarding them and then locate their abode for plundering
D4 | δ BERRIES
Searched by Beauregard, Jester, Mollymauk, and Yasha Nydroorin in March 2019. D4 is a section of beach that snakes lazily upward, rimmed by cliffs and rocky bits of coast that devolve semi-regularly into swirls of tide pools. All manner of marine life can be found in these tiny ecosystems, scuttling over the rocks and huddling in crevices. If you choose to venture across the rocky outcroppings that jut into the sea, be wary of the rising tide. The seas aren't terribly rough, but it can be unpleasant to abruptly get a faceful of seafoam while you're on the lookout for pretty shells or the odd mussel or starfish that might be squirreled away in the scattering of tide pools along the coast.
The rocky sections of D3 start to ease the closer one gets to the western part of the region, as well as the north. There's a point where the landscape segues into a softer strip of fertile land that very much resembles farmland, at the very northernmost portions of the region...but you'll have to travel further upward if you want to figure out what's up with that.
The more centralized parts of the region bear a number of rising bluffs with thick crops of scattered sea grass. But the real prize is in what can be found in those patches of grass. Where the growth along the bluffs is thickest, one will find a few vines of a plant that is strikingly similar to the evergreen plant known as Fragaria chiloensis, though it is better known as the beach strawberry. They are recognizable by their large berries, which resemble most of your standard strawberries - bright red on the outside, and soft and white on the inside. With glossy leaves and white flowers, it seems that these specimens have managed to fruit a little early...though some of them don't seem entirely ripe yet.
A few snips have been taken from the plants here and there, probably by the local Roaka populace, though they certainly haven't been taking any care to cultivate these wild-growing plants. Rather, they seem more or less content to just let them grow where they will, and only prune them back to harvest their fruits, or possibly replant them somewhere else.
But either way, you could probably take some with you, if you wanted. Or relocate the plants back somewhere a little more permanent.
Dangers: N/A
Resources: Beach strawberries
Searched by Beauregard, Jester, Mollymauk, and Yasha Nydroorin in March 2019. D4 is a section of beach that snakes lazily upward, rimmed by cliffs and rocky bits of coast that devolve semi-regularly into swirls of tide pools. All manner of marine life can be found in these tiny ecosystems, scuttling over the rocks and huddling in crevices. If you choose to venture across the rocky outcroppings that jut into the sea, be wary of the rising tide. The seas aren't terribly rough, but it can be unpleasant to abruptly get a faceful of seafoam while you're on the lookout for pretty shells or the odd mussel or starfish that might be squirreled away in the scattering of tide pools along the coast.
The rocky sections of D3 start to ease the closer one gets to the western part of the region, as well as the north. There's a point where the landscape segues into a softer strip of fertile land that very much resembles farmland, at the very northernmost portions of the region...but you'll have to travel further upward if you want to figure out what's up with that.
The more centralized parts of the region bear a number of rising bluffs with thick crops of scattered sea grass. But the real prize is in what can be found in those patches of grass. Where the growth along the bluffs is thickest, one will find a few vines of a plant that is strikingly similar to the evergreen plant known as Fragaria chiloensis, though it is better known as the beach strawberry. They are recognizable by their large berries, which resemble most of your standard strawberries - bright red on the outside, and soft and white on the inside. With glossy leaves and white flowers, it seems that these specimens have managed to fruit a little early...though some of them don't seem entirely ripe yet.
A few snips have been taken from the plants here and there, probably by the local Roaka populace, though they certainly haven't been taking any care to cultivate these wild-growing plants. Rather, they seem more or less content to just let them grow where they will, and only prune them back to harvest their fruits, or possibly replant them somewhere else.
But either way, you could probably take some with you, if you wanted. Or relocate the plants back somewhere a little more permanent.
Dangers: N/A
Resources: Beach strawberries
E4 | ҂ SEEDS
Searched by Castor Westmoore, the Drifter, and Faust in March 2019. E4 is a ragged fringe of rocky cliffs lined by the coastal waves that crash up against it, a nigh-constant barrage of sea foam and salt spray. A great deal of E4 is comprised of the cracks and crevices between sea cliffs, as well as the varied tide pools scattered throughout the region. All manner of marine life can be picked over in these tide pools, from colorful starfishes to tiny hermit crabs to even the odd grayish splash of barnacles clinging to the rocks. Drifting strings of tuber-like kelp float along in dark mats along the surface of the flotsam that occasionally gets kicked ashore by the slow, rhythmic ocean waves.
But, sadly, most of E4 is an expanse of that very same ocean. From across the bay formed by two arcing prongs of Cahypdo's landmass, a spur of the eastern Mount Tharama is visible. It doesn't look as though it contains anything of note - just bare rock that climbs ever upward, building into the great shadow of the mountain that looms over this side of the island.
One phenomenon unique to tropical environments is that of "drift seeds," or seeds and fruits that are specially adapted to be dispersed by water and ocean currents, washed to beaches over many hundreds and even thousands of miles. These seeds tend to gather on beaches and shores so they might colonize other areas, but plenty end up in places where they will simply never sprout and flourish...unless they have a little assistance.
In many of the tide pools on E4, you'll be able to uncover dark, wrinkled shapes bobbing in the water, roughly the size of a penny and very much resembling a sort of dried nut or fig. These pods are nothing of the sort - they're seeds, specifically of a specimen of tropical tree known as Chrysobalanus icaco, or the cocoplum. With leathery green-and-red leaves, white-green blooms, and round fruits that vary from pale amber to dark purple, the cocoplum has a wide variety of uses if you don't mind cultivating it. It can serve as an ornamental shrub, but the leaf extract has historically been used as an antioxidant and hypoglycemic, as well as a source for black dye. Oil from the seeds can be used for candles, soaps, and greases. The bark is an astringent as well, and can be used to treat dysentery.
But the fruits are the real prize - very soft and lightly sweet. It can be eaten raw, used to craft jellies or jams, or fermented for wines...if you don't mind the long wait it takes for the flowers to fruit. Though you might be able to get a little help from your local farming populace or your resident deity, if you ask politely.
Dangers: N/A
Resources: Cocoplum fruits and seeds
Searched by Castor Westmoore, the Drifter, and Faust in March 2019. E4 is a ragged fringe of rocky cliffs lined by the coastal waves that crash up against it, a nigh-constant barrage of sea foam and salt spray. A great deal of E4 is comprised of the cracks and crevices between sea cliffs, as well as the varied tide pools scattered throughout the region. All manner of marine life can be picked over in these tide pools, from colorful starfishes to tiny hermit crabs to even the odd grayish splash of barnacles clinging to the rocks. Drifting strings of tuber-like kelp float along in dark mats along the surface of the flotsam that occasionally gets kicked ashore by the slow, rhythmic ocean waves.
But, sadly, most of E4 is an expanse of that very same ocean. From across the bay formed by two arcing prongs of Cahypdo's landmass, a spur of the eastern Mount Tharama is visible. It doesn't look as though it contains anything of note - just bare rock that climbs ever upward, building into the great shadow of the mountain that looms over this side of the island.
One phenomenon unique to tropical environments is that of "drift seeds," or seeds and fruits that are specially adapted to be dispersed by water and ocean currents, washed to beaches over many hundreds and even thousands of miles. These seeds tend to gather on beaches and shores so they might colonize other areas, but plenty end up in places where they will simply never sprout and flourish...unless they have a little assistance.
In many of the tide pools on E4, you'll be able to uncover dark, wrinkled shapes bobbing in the water, roughly the size of a penny and very much resembling a sort of dried nut or fig. These pods are nothing of the sort - they're seeds, specifically of a specimen of tropical tree known as Chrysobalanus icaco, or the cocoplum. With leathery green-and-red leaves, white-green blooms, and round fruits that vary from pale amber to dark purple, the cocoplum has a wide variety of uses if you don't mind cultivating it. It can serve as an ornamental shrub, but the leaf extract has historically been used as an antioxidant and hypoglycemic, as well as a source for black dye. Oil from the seeds can be used for candles, soaps, and greases. The bark is an astringent as well, and can be used to treat dysentery.
But the fruits are the real prize - very soft and lightly sweet. It can be eaten raw, used to craft jellies or jams, or fermented for wines...if you don't mind the long wait it takes for the flowers to fruit. Though you might be able to get a little help from your local farming populace or your resident deity, if you ask politely.
Dangers: N/A
Resources: Cocoplum fruits and seeds
C5 | Δ TIMBER
Searched by Alfor, Allura, Dirk Strider, and Zidane Tribal in March 2019. C5 protrudes out into the southern oceans surrounding Cahypdo without much fanfare or fuss, and appears to be very much consistent with the rest of the coastal areas in Cahypdo's southern regions. There are tide pools and the associated creatures that scurry and dwell in those scaled-down ecosystems, similar to those that can be found all over the southern end of Cahypdo. The Roaka's southern fishing village is visible to the east of the region, which means that those locals could be enlisted for help if you require it.
Most of C5, as it turns out, is overtaken by crags of coastal rock, with very little actual beach. Given the lack of surface area to the region, it means that the trip can be sufficiently brief, unless you feel like wading into the shallows for further exploration, or combing through Cahypdo's tide pools for any particular finds. Certainly you could scavenge the odd crab or clam or mussel from the rocks, though not many live here in abundance.
The rocky curves of C5's lower area forms a deep scoop into the waves that, as it turns out, makes for a good means of catching anything that gets swept in by the flotsam. Over time, C5 has accrued a mass amount of driftwood of all manner of shapes, sizes, and textures. The bulk amounts of wood, spattered as they are with seaweed, have served as homes of local birds and marine animals all across the southern coast. Now, however, they could serve as a home for someone else. Or several someones.
Driftwood has a huge amount of variation due to how many different types of wood can get lost at sea, only to end up on some far-off shore. Bits of old structures and boats in addition to coast-based natural lumber can get tossed into ocean flotsam, only to return over time. But the mass amounts of it snared on the coast of C5 might very well be enough for repairs to two or three shacks - or, with some creative architecture, enough to construct a new one entirely.
Dangers: N/A
Resources: Driftwood
Searched by Alfor, Allura, Dirk Strider, and Zidane Tribal in March 2019. C5 protrudes out into the southern oceans surrounding Cahypdo without much fanfare or fuss, and appears to be very much consistent with the rest of the coastal areas in Cahypdo's southern regions. There are tide pools and the associated creatures that scurry and dwell in those scaled-down ecosystems, similar to those that can be found all over the southern end of Cahypdo. The Roaka's southern fishing village is visible to the east of the region, which means that those locals could be enlisted for help if you require it.
Most of C5, as it turns out, is overtaken by crags of coastal rock, with very little actual beach. Given the lack of surface area to the region, it means that the trip can be sufficiently brief, unless you feel like wading into the shallows for further exploration, or combing through Cahypdo's tide pools for any particular finds. Certainly you could scavenge the odd crab or clam or mussel from the rocks, though not many live here in abundance.
The rocky curves of C5's lower area forms a deep scoop into the waves that, as it turns out, makes for a good means of catching anything that gets swept in by the flotsam. Over time, C5 has accrued a mass amount of driftwood of all manner of shapes, sizes, and textures. The bulk amounts of wood, spattered as they are with seaweed, have served as homes of local birds and marine animals all across the southern coast. Now, however, they could serve as a home for someone else. Or several someones.
Driftwood has a huge amount of variation due to how many different types of wood can get lost at sea, only to end up on some far-off shore. Bits of old structures and boats in addition to coast-based natural lumber can get tossed into ocean flotsam, only to return over time. But the mass amounts of it snared on the coast of C5 might very well be enough for repairs to two or three shacks - or, with some creative architecture, enough to construct a new one entirely.
Dangers: N/A
Resources: Driftwood
D5 | Ɏ VEGETABLES
Searched by Agent Washington, Keith Kogane, and Leonard Church in March 2019. D5 is the location of Cahypdo's southern fishing village. Most of the buildings here are distinct in that they appear to be built of driftwood and debris tossed up from the sea, rather than any sort of naturally growing lumber. The buildings are simplistic but sturdy, and clearly built by people who knew what they were doing. Some of them are on the alarmingly tall side, however - the very tallest almost surpass fifteen feet in height, more akin to towers than houses.
The southern curve of the region houses a section of soft sand. The beach, beat up against by regular ocean waves, is a vast and largely flat expanse that offers an unimpeded view of the coastal horizon.
Three docks jut out into the ocean, each with simple raftlike boats tethered in place. These little vessels probably wouldn't survive in the open sea, but they can certainly be used to scope out the shallows surrounding the island, if one wished. The round lumps of woven baskets are piled at the ends of each dock - likely what the locals use to carry their spoils from fishing trips from boat to beach, and vice versa.
Besides the sprawl of the fishing village in Cahypdo's southern region, D5's sands gradually segue into a smattering of bluffs. The gentle slopes can be occasionally infuriating to traverse due to the abundance of soft, slippery sand, not to mention the landscape's general instability. It isn't uncommon for entire sections of the bluffs to simply crumble away mid-climb, sending unwary travelers tumbling back down to sea level.
But if one is determined in their efforts, they'll find crops of sea grass at the peaks of the bluffs - along with something that might be promising for any organic members of the party.
Asparagus is an extraordinarily hardy vegetable that can withstand extreme temperatures and worse, and often grows back despite one's best efforts to get rid of it. The wild asparagus in this region has more or less been allowed to flourish, untamed, though it's clear from some of the trimmed stalks here and there that the Roaka have seen fit to sample some of the wild-growing sprouts for their own tables. Despite this, it's clear that they haven't made any real attempt to tame or cultivate the plants. Perhaps they don't feel that they need to, strictly speaking. They probably won't mind if you end up sampling any for your own purposes, as long as you don't kill too many of them in the process. Most asparagus is cut very close to the baes of the spear, without killing the base of the plant.
Dangers: N/A
Resources: Asparagus
Searched by Agent Washington, Keith Kogane, and Leonard Church in March 2019. D5 is the location of Cahypdo's southern fishing village. Most of the buildings here are distinct in that they appear to be built of driftwood and debris tossed up from the sea, rather than any sort of naturally growing lumber. The buildings are simplistic but sturdy, and clearly built by people who knew what they were doing. Some of them are on the alarmingly tall side, however - the very tallest almost surpass fifteen feet in height, more akin to towers than houses.
The southern curve of the region houses a section of soft sand. The beach, beat up against by regular ocean waves, is a vast and largely flat expanse that offers an unimpeded view of the coastal horizon.
Three docks jut out into the ocean, each with simple raftlike boats tethered in place. These little vessels probably wouldn't survive in the open sea, but they can certainly be used to scope out the shallows surrounding the island, if one wished. The round lumps of woven baskets are piled at the ends of each dock - likely what the locals use to carry their spoils from fishing trips from boat to beach, and vice versa.
Besides the sprawl of the fishing village in Cahypdo's southern region, D5's sands gradually segue into a smattering of bluffs. The gentle slopes can be occasionally infuriating to traverse due to the abundance of soft, slippery sand, not to mention the landscape's general instability. It isn't uncommon for entire sections of the bluffs to simply crumble away mid-climb, sending unwary travelers tumbling back down to sea level.
But if one is determined in their efforts, they'll find crops of sea grass at the peaks of the bluffs - along with something that might be promising for any organic members of the party.
Asparagus is an extraordinarily hardy vegetable that can withstand extreme temperatures and worse, and often grows back despite one's best efforts to get rid of it. The wild asparagus in this region has more or less been allowed to flourish, untamed, though it's clear from some of the trimmed stalks here and there that the Roaka have seen fit to sample some of the wild-growing sprouts for their own tables. Despite this, it's clear that they haven't made any real attempt to tame or cultivate the plants. Perhaps they don't feel that they need to, strictly speaking. They probably won't mind if you end up sampling any for your own purposes, as long as you don't kill too many of them in the process. Most asparagus is cut very close to the baes of the spear, without killing the base of the plant.
Dangers: N/A
Resources: Asparagus
E5 | ₪ MANA POOL, Ɏ VEGETABLES
The site of initial traveler arrival in March 2019 upon the emergence of Cahypdo. Travelers arrived on the mana pool at the island's southern regions. The mana pool on Cahypdo is set in the small strip of sandy terrain to the region's west; most everything else in the area is overtaken by a crooked sprawl of rocky cliffs and tide pools. The area was later searched by Amaterasu, Héctor Rivera, the Hollow Knight, the Knight, Ren, and Shion.
One can find all manner of curious little sea creatures in tide pools, after all. Hermit crabs, limpids, starfish, colorful sea anemones, mussels, sea palms, even the odd spike of a sea urchin. The odd scuttling crab might not take too kindly to you poking your fingers or hands into their territory, and might offer a hearty pinch in retaliation. And, of course, all sorts of smooth pieces of driftwood, strips of kelp and seaweed, and fragments of colorful shell can be found nestled among the rocks and half-buried in the sands.
A few pale green fronds of something resembling seaweed can be spotted in the shallows, toward the south. It's not technically seaweed at all, however. Rather, it's a species of green algae that bears a striking resemblance to Caulerpa lentillifera - known colloquially as green caviar, or sea grapes. Despite the fact that it very much looks like clusters of underwater grapes, C. lentillifera is generally considered a sea vegetable.
Sea grapes can be washed and eaten raw with vinegar, added to salads, or served in virtually any dish as a substitute for mixed greens. It is unsurprisingly most often paired with fish and other marine animals in terms of meal preparation. Sea grapes are also rumored to have some mild health benefits, such as serving as an anti-diabetic.
Dangers: N/A
Resources: Mana pool, sea grapes
The site of initial traveler arrival in March 2019 upon the emergence of Cahypdo. Travelers arrived on the mana pool at the island's southern regions. The mana pool on Cahypdo is set in the small strip of sandy terrain to the region's west; most everything else in the area is overtaken by a crooked sprawl of rocky cliffs and tide pools. The area was later searched by Amaterasu, Héctor Rivera, the Hollow Knight, the Knight, Ren, and Shion.
One can find all manner of curious little sea creatures in tide pools, after all. Hermit crabs, limpids, starfish, colorful sea anemones, mussels, sea palms, even the odd spike of a sea urchin. The odd scuttling crab might not take too kindly to you poking your fingers or hands into their territory, and might offer a hearty pinch in retaliation. And, of course, all sorts of smooth pieces of driftwood, strips of kelp and seaweed, and fragments of colorful shell can be found nestled among the rocks and half-buried in the sands.
A few pale green fronds of something resembling seaweed can be spotted in the shallows, toward the south. It's not technically seaweed at all, however. Rather, it's a species of green algae that bears a striking resemblance to Caulerpa lentillifera - known colloquially as green caviar, or sea grapes. Despite the fact that it very much looks like clusters of underwater grapes, C. lentillifera is generally considered a sea vegetable.
Sea grapes can be washed and eaten raw with vinegar, added to salads, or served in virtually any dish as a substitute for mixed greens. It is unsurprisingly most often paired with fish and other marine animals in terms of meal preparation. Sea grapes are also rumored to have some mild health benefits, such as serving as an anti-diabetic.
Dangers: N/A
Resources: Mana pool, sea grapes
F5 | ѱ PREY
Searched by Guzma, Héctor Rivera, Jester, and Ren in March 2019. F5 mostly consists of the rocky spur that juts out into the ocean, a little splotch of coastal land just east of the mana pool on E5. The terrain here is largely consistent with the rest found on Cahypdo's southern areas: scattered with tide pools, sparse on sand, and mostly a frustration to traverse due to the uneven nature of it. There's plenty to be fished out of the tide pools if one feels like picking through them, though the lack of surface area means that you're not likely to find very much. Sea shells and sea-smooth rocks can be picked from the ground, barnacles can be pried off of rocks, starfish peeled from their sandy homes, and anemones poked until they shrivel up against such intrusions, and so on.
Cahypdo hosts a fair number of snaplings, a creature commonly found on the beaches of Ensō, and F5 in particular has seen a small colony of them moving in to feast on the bits and bobs they can find in the clusters of tide pools.
Their flesh and eggs are edible, and what's more is that they really only have the tide to use as a means of escape, if they need to scurry off. Here, on F5, they have no sand to burrow under.
Dangers: N/A
Resources: Snaplings
Searched by Guzma, Héctor Rivera, Jester, and Ren in March 2019. F5 mostly consists of the rocky spur that juts out into the ocean, a little splotch of coastal land just east of the mana pool on E5. The terrain here is largely consistent with the rest found on Cahypdo's southern areas: scattered with tide pools, sparse on sand, and mostly a frustration to traverse due to the uneven nature of it. There's plenty to be fished out of the tide pools if one feels like picking through them, though the lack of surface area means that you're not likely to find very much. Sea shells and sea-smooth rocks can be picked from the ground, barnacles can be pried off of rocks, starfish peeled from their sandy homes, and anemones poked until they shrivel up against such intrusions, and so on.
Cahypdo hosts a fair number of snaplings, a creature commonly found on the beaches of Ensō, and F5 in particular has seen a small colony of them moving in to feast on the bits and bobs they can find in the clusters of tide pools.
Their flesh and eggs are edible, and what's more is that they really only have the tide to use as a means of escape, if they need to scurry off. Here, on F5, they have no sand to burrow under.
Dangers: N/A
Resources: Snaplings